We Are One: JRPGs, the Group Journey, and the Mechanics of Cooperation

[originally posted on PopMatters] Somewhere during the first third of Final Fantasy VII, as the party grows and events begin coalescing, the protagonist, Cloud, complains that he’s turning into a “three-ring circus.” This is a cute bit of meta-humor as the game followed the then common convention of having party members travel around inside the body … Continue reading We Are One: JRPGs, the Group Journey, and the Mechanics of Cooperation

“You Presume Too Much”: Love and Sex in Prince of Persia: The Sands of Time

[Originally posted on Medium Difficulty] She said “my love.” I know she did! I didn’t dream it—at least I think I didn’t. It’s quite natural really: her Kingdom’s conquered, she has nothing, no one to protect her. She needs me! I can see it in the way she looks at me. All I’d have to do … Continue reading “You Presume Too Much”: Love and Sex in Prince of Persia: The Sands of Time

Deconstructing Another Castle: How the Damsel in Distress Trope Fails to Move Plots

I’d like to expand on some of what I’ve said in my article for The Border House on sexism in a scene of Breath of Fire 4 (“Sexism and Power Dynamics in Breath of Fire IV.” The Border House. Mar 13 2013). In the scene, a main character, Nina, must work for a minor character, … Continue reading Deconstructing Another Castle: How the Damsel in Distress Trope Fails to Move Plots