A Garbage Wanderer’s Guide to the Apocalypse

In the past I’ve raged against some cable exclusives distinguished (even if on occasion rightly) for being “good” TV like The Walking Dead and Game of Thrones because they endorse a really anti-social understanding of human relationships.1 These texts discuss an “inevitable” and desperate microsociety in the context of the world’s end (in the case of the former), or the … Continue reading A Garbage Wanderer’s Guide to the Apocalypse

…When All You Have is a Hammer

Continuing from my previous thoughts, Spec-Ops and Hotline Miami, perhaps the two most visible “violent games about violent games,” have player-characters who only use violence to interact in the world. While Spec-Ops is far more on-the-nose about how destructive that attitude is, both put the player in a scenario where violence is the only language they have to communicate … Continue reading …When All You Have is a Hammer

And I Feel Fine

Dennis Scimeca wrote an article for Unwinnable‘s fear theme week that I enjoyed reading and I encourage others to read it as well.1 Scimeca’s thesis is that, for all the horror and apocalypse fiction floating around (and there’s a lot), there’s an almost wistful longing for the end of all things because the world as … Continue reading And I Feel Fine