“The sole ray of hope” and Other Platitudes

Superheroes are cool. I only read the occasional comic book and usually only if it’s a self-contained story because that’s a deep (and expensive) rabbit hole to fall into but I still love movies based on superhero comics and I especially enjoy reading about the history and mythos from more knowledgeable writers. There are several … Continue reading “The sole ray of hope” and Other Platitudes

From Game to Play: Roland Barthes, Videogames and Criticism

Roland Barthes’ “Death of the author” line of criticism has carried a lot of weight in videogame circles. In large part because it’s just an attractive, empowering theory. Barthes was a French literary critic writing in the 1960’s; a time when literary criticism—particularly from French authors—was a new, dynamic and popular discipline. In killing the … Continue reading From Game to Play: Roland Barthes, Videogames and Criticism

The Case for Characters

The video games I love most, I love for their stories. I studied Literature in university and I have worked at two different movie theaters. I’ve been an arts and entertainment journalist/critic for five years now and counting. I’ve previewed and reviewed novels, short story collections, poetry, albums, films, concerts, ballets, graphic novels, plays, concerts, … Continue reading The Case for Characters