Multiplayer, Multispeaker: How We Talk About Games

As editor of the second edition of “Critical Discourse” for Critical Distance (please hold your applause to the end) on Danger featuring Gita Jackson, Aevee Bee and Nick Dinicola, I was a part of another exciting letter series.1 I’ve never had any direct contact with Dinicola even though he is a colleague of mine at PopMatters but his work … Continue reading Multiplayer, Multispeaker: How We Talk About Games

I Am Many: Multiple Identities in Persona 3

[Originally posted on Medium Difficulty] Ever notice how most fiction treats a breakdown of identity as just about the worst thing that can happen? Oedipus’s tragedy stems from not knowing who he “really” is, Mad Men is all about characters creating and escaping their “real” selves, Philip K. Dick asked Do Androids Dream of Electric Sheep? because … Continue reading I Am Many: Multiple Identities in Persona 3

Reflections on Dragon Age

[Originally posted on PopMatters] Last month, Bioware officially announced that they will be releasing Dragon Age 3: Inquisition. The mix of life-like feudal politics with high fantasy tropes seems to have created the series that keeps on giving, which Bioware no doubt intends to keep up with. Dragon Age is one of the better narrative experiences in … Continue reading Reflections on Dragon Age