Multiplayer, Multispeaker: How We Talk About Games
As editor of the second edition of “Critical Discourse” for Critical Distance (please hold your applause to the end) on Danger featuring Gita Jackson, Aevee Bee and Nick Dinicola, I was a part of another exciting letter series.1 I’ve never had any direct contact with Dinicola even though he is a colleague of mine at PopMatters but his work … Continue reading Multiplayer, Multispeaker: How We Talk About Games