[Originally posted on PopMatters] When I reviewed Deponia, I began my analysis of the game with a sort of warning that the modest numerical score at the bottom would probably not make sense given the largely positive things I had to say about the game. So, here we go again. Chaos on Deponia is the … Continue reading Review: Chaos on Deponia
[Originally posted on PopMatters] I want to like Deponia. I wanted to like it from the first frame of the cute tongue-in-cheek tutorial. The worst part about not liking it, though, is that there isn’t anything really wrong with it specifically that I can’t pin on the entire point-and-click adventure genre. For those that skip … Continue reading Review: Deponia
A week or two ago I finished playing Resonance for review.1 It’s a neat little adventure indie game with some retro charm, some effective self-deprecating humour and a couple of pleasant puzzles to help a clichéd but well executed plot go down. However, it got me thinking about adventure games as a whole. While I’m … Continue reading Adventure Games: a flawed genre?