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Forced Failure and the Undignified Hero
Posted on Jul 24, 2012Apr 13, 2015

Forced Failure and the Undignified Hero

[Originally posted on PopMatters] Games are about agency. They also blur the line between character experience and audience experience. The audience is the main character in a game, and the events of the story impact the audience directly. All that holds immense narrative potential, of course. In a game, then, the hero’s victory is the … Continue reading Forced Failure and the Undignified Hero

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