The Secret to Sequels

[Originally posted on PopMatters] Video games have a lot of sequels. They have for a long time (Patricia Hernandez, “What’s that? Modern-Day Gaming Has Too Many Sequels? Actually…”, Kotaku, 11 September 2013.). There are plenty of reasons why games lean so heavily on sequels. After all, reusing a successful idea makes for an easier pitch to … Continue reading The Secret to Sequels