“If you can read this, LEAVE!!!” Storytelling in Left 4 Dead and Zone One

Post-apocalyptic fiction continually attempts to project itself into the future by resisting endings; each ending becomes instead an opportunity for continuation. Storytelling is the main method by which post-apocalyptic fiction attempts to resist closure, and this method can be traced back to the roots of the genre itself. Mary Shelley’s The Last Man, published in … Continue reading “If you can read this, LEAVE!!!” Storytelling in Left 4 Dead and Zone One

The Shooter Can Do Anything

Pfft. Shooters are so lame. They’re all the same thing anymore. They’re all just the same game following the same gruff testosterone-poisoned manfridge from chest-high wall to chest-high wall committing a genocide against Hitler or Hitler-eque aliens. They aren’t nearly as original as your average RPG or point-and-click adventure game or platformer or action game … Continue reading The Shooter Can Do Anything