Scrapping the Underdog Narrative

There were just a few more thoughts I had on Agarest: Generations of War that are a little too disorganized to pitch anywhere so I’ll just spill them here and see what happens. First, as I’ve written already, it reminds me of a number of great games (“An Impolite Conversation: The relationship between sex and … Continue reading Scrapping the Underdog Narrative

And I Feel Fine

Dennis Scimeca wrote an article for Unwinnable‘s fear theme week that I enjoyed reading and I encourage others to read it as well.1 Scimeca’s thesis is that, for all the horror and apocalypse fiction floating around (and there’s a lot), there’s an almost wistful longing for the end of all things because the world as … Continue reading And I Feel Fine

The Case for Characters

The video games I love most, I love for their stories. I studied Literature in university and I have worked at two different movie theaters. I’ve been an arts and entertainment journalist/critic for five years now and counting. I’ve previewed and reviewed novels, short story collections, poetry, albums, films, concerts, ballets, graphic novels, plays, concerts, … Continue reading The Case for Characters