Something from Nothing: Authored Emergence in Desperados: Wanted Dead or Alive

[Originally posted on The Ontological Geek] A lot of what makes games special is their ability to produce spontaneous and sincere moments of narrative power. Games only move when a player does something, so it’s powerful when something unplanned and beautiful results from a player’s mundane button tapping. Even now videogame apologists are quick to use the … Continue reading Something from Nothing: Authored Emergence in Desperados: Wanted Dead or Alive