Why More Games Need to Make us Fail
In my most recent article I talked about heroism in video games and how few protagonists are forced into an undignified position (“Forced Failure and the Undignified Hero.” PopMatters. Jul 23 2012.). Arguing games as a literary media runs into a wall with the word “game.” A few years ago, Roger Ebert wrote an article … Continue reading Why More Games Need to Make us Fail