Deconstructing Another Castle: How the Damsel in Distress Trope Fails to Move Plots

I’d like to expand on some of what I’ve said in my article for The Border House on sexism in a scene of Breath of Fire 4 (“Sexism and Power Dynamics in Breath of Fire IV.” The Border House. Mar 13 2013). In the scene, a main character, Nina, must work for a minor character, … Continue reading Deconstructing Another Castle: How the Damsel in Distress Trope Fails to Move Plots

Women are not Objectives

Most recently I’ve written on PopMatters about a very, very, very, very troubling game called Expeditions Conquistador (PopMatters. Feb 18 2013) (it’s wonderfully designed, but more about why it’s so troubling is somewhere in the pipeline, I have a feeling I’ll be writing about that game for a while) and a more general article about … Continue reading Women are not Objectives

Searching for the Other Castle: Women As Objectives

[Originally posted on PopMatters] In light of the fast approach of the release of Anita Sarkesian’s “Tropes vs. Women in Video Games,” series, concern about sexism in video games is a sleepless dog ready to get back to barking soon. In recent years, there has been an increasing outcry against the sexual harassment that inundates the … Continue reading Searching for the Other Castle: Women As Objectives

The Inelegance of the Videogame Satire

[Originally posted on PopMatters] Theoretically, there’s nothing holding back games from being an excellent vehicle for satire. Because they require the player to simulate a behavior—rather than just view that behaviour performed by someone else—games should be in a great position to illustrate how ridiculous or destructive certain behaviours are. I say in theory because there … Continue reading The Inelegance of the Videogame Satire