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Tag: Toren

A Family That Plays Together
Posted on Jun 21, 2016Sep 19, 2017

A Family That Plays Together

[This piece was written as a part of Critical Distance‘s June 2016 Blogs of the Round Table feature] Videogame fiction, like a lot of adventure fiction for young people, places the central character in the position of rescuing a loved one. Often the loved one our hero must rescue is a damsel in distress with an implicit … Continue reading A Family That Plays Together

Stumbling Toward Victory: Failure as Creative Performance
Posted on Jun 24, 2015Jun 24, 2015

Stumbling Toward Victory: Failure as Creative Performance

What happens to a videogame hero when they die? There are different theories floating around, the most entertaining of them seems to be that each failure creates a new universe where the hero’s death carries on, as if the game is some kind of Schrodinger box where an endless set of possible universes are created … Continue reading Stumbling Toward Victory: Failure as Creative Performance

Girl at the End of the World
Posted on Jun 11, 2015Sep 19, 2017

Girl at the End of the World

Tropes are difficult to work with. They’re broadly useful to tease apart patterns but because they interact with one another, each individual instance of a trope will slightly escape perfect definition. Encountering this uniqueness is where we have to do the work of reading and figuring out just how texts co-mingle to communicate something greater than the … Continue reading Girl at the End of the World

<em>Toren</em> and the Art of Mythmaking
Posted on May 19, 2015Oct 23, 2015

Toren and the Art of Mythmaking

[Originally posted on PopMatters] Toren opens with a clarity of purpose but a mystery of place that I haven’t experienced in a game since Shadow of the Colossus. Like Ico, Vagrant Story or, more recently, Journey and Dark Souls, it tells a complex story with space, light, and movement. Like Dreamfall and The Legend of Zelda, … Continue reading Toren and the Art of Mythmaking

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