Further Thoughts on Challenge

One thought on “Further Thoughts on Challenge”

  1. I think there’s a lot of merit to this thought process – I know there’s a lot of games I never experienced as a kid because I just wasn’t ‘good enough’ to beat them (and refused to use cheat codes). Starcraft, for example, I didn’t get very far into the Zerg campaign and could only longingly read the strategy guide of missions to come.

    I also think this is why jRPGs had such a huge presence during the SNES & PS1 era – not just because of the success of FF7 and its ilk, but also because of our generation, growing up with games, could power through any segment through sheer force of grinding. No skill needed, only time.

    (also I don’t think there’s anything inherently bad about the terms ‘hardcore’ and ‘casual’, but the debate between the two about who’s better is a different story)

Leave a comment