Remembering the Good Times: A defence of video game classics

[Originally posted on Joystick Division] Some time ago a friend of mine borrowed Prince of Persia: The Sands of Time. He hadn’t played it When it was released and since that time it’s constructed a very respected legacy. It’s one of those games that you just “should” play. To be high-minded about it, Prince of … Continue reading Remembering the Good Times: A defence of video game classics

What is a Videogame?

[Originally posted on Joystick Division] For the last week or so, Joystick Division has been having a pseudo-conversation about the value of story in video games. While I think most of us here put a fairly high value on what games have to say, it’s relatively to consider storytelling so heavily. Nobody questioned the value … Continue reading What is a Videogame?

Opening Arkham: A Defense of Arkham City

[Originally posted on PopMatters] 2011 wasn’t a bad year for games. There were some disappointments,1 some unsung gems,2 and some outstanding successes.3 One game that struck audiences as being all three is Rocksteady’s Batman: Arkham City. “Sure,” the universal criticism begins, “it’s tightly designed, it has fluid controls and the world—while having a somewhat silly … Continue reading Opening Arkham: A Defense of Arkham City