Scrapping the Underdog Narrative

There were just a few more thoughts I had on Agarest: Generations of War that are a little too disorganized to pitch anywhere so I’ll just spill them here and see what happens. First, as I’ve written already, it reminds me of a number of great games (“An Impolite Conversation: The relationship between sex and … Continue reading Scrapping the Underdog Narrative

An Impolite Conversation: the relationship between sex and politics in three games

[Originally posted on The Border House] I recently played a game called Agarest: Generations of War for review (Filipowich, Mark. “Review: Agarest: Generations of War.” PopMatters. Oct 28 2013.). It sucked. Many games are built from the ground up on a problematic premise, baggage is built into them; many of the problems with Grand Theft … Continue reading An Impolite Conversation: the relationship between sex and politics in three games

Review: Agarest: Generations of War

[Originally posted on PopMatters] Agarest: Generations of War works—the buttons do basically what they’re supposed to, the story is reasonably sensible, pursuing objectives is compelling even if only by a Skinnerian interpretation—but not much more can be said about it. There are truly inspired concepts that fail to be executed and there are woefully tired clichés … Continue reading Review: Agarest: Generations of War