2014’s final Moving Pixels podcast at PopMatters covers the ever-divisive Spec-Ops: the Line (Williams, G. Christopher, Nick Dinicola, Eric Swain. “The Moving Pixels Podcast Steps Over ‘The Line’.” PopMatters. Dec 8 2014.). It was a good discussion and it inspired me to review a some of the writing about the game which, in turn, inspired … Continue reading The Great Expectations of Spec-Ops: The Line
[Originally posted on PopMatters] There are certain conversations in games journalism and criticism that are recycled every few months. Among them is the status of JRPGs and by extension Final Fantasy. For those that grew up with avatars that possessed bright spiky hair and RPGs focused on turn-based combat, it’s a little sad that once … Continue reading Alas, Poor Final Fantasy, I Knew You Well
[Originally posted on PopMatters] As everybody is aware by now, Sony has officially unveiled the Playstation 4. The announcement was hardly a surprise and Sony are all but guaranteed to be rewarded with a return of investment down the pipeline. However, as other commenters (such as this excellent piece by John Teti on The Gameological … Continue reading The Playstation Is Dead. Long Live Playstation.
I haven’t disappeared. Really. In fact, I just wrote a piece on Dragon Age for PopMatters (“The New Age: Reflections on the Dragon Age series.” Oct 30 2012). In the article I take a brief retrospective of the first two games in the series. Details of Dragon Age: Inquisition are still pretty sparse so there isn’t … Continue reading Some Notes on Games Journalism
Earlier this week I celebrated my twenty-fifth birthday and, while I don’t want to get too shmlatzy about the whole ordeal, the day was marked by that same arbitrariness/ceremony/ennui that all birthdays come with after puberty. I’m an adult. I have been for a few years now. But now it’s starting to hit home a … Continue reading On “Grown Up” Games