Video Games, Violence and Satire

Lately I’ve been playing Okami on my Playstation 2 based on a recommendation from a friend. What I’ve really liked about it so far is that it’s a game with virtually no violence. There’s combat, but it’s such a small part of the game (so far) that it could be taken out entirely and most … Continue reading Video Games, Violence and Satire

The Inelegance of the Videogame Satire

[Originally posted on PopMatters] Theoretically, there’s nothing holding back games from being an excellent vehicle for satire. Because they require the player to simulate a behavior—rather than just view that behaviour performed by someone else—games should be in a great position to illustrate how ridiculous or destructive certain behaviours are. I say in theory because there … Continue reading The Inelegance of the Videogame Satire