Women are not Objectives

Most recently I’ve written on PopMatters about a very, very, very, very troubling game called Expeditions Conquistador (PopMatters. Feb 18 2013) (it’s wonderfully designed, but more about why it’s so troubling is somewhere in the pipeline, I have a feeling I’ll be writing about that game for a while) and a more general article about … Continue reading Women are not Objectives

The Case for Characters

The video games I love most, I love for their stories. I studied Literature in university and I have worked at two different movie theaters. I’ve been an arts and entertainment journalist/critic for five years now and counting. I’ve previewed and reviewed novels, short story collections, poetry, albums, films, concerts, ballets, graphic novels, plays, concerts, … Continue reading The Case for Characters

What is a Videogame?

[Originally posted on Joystick Division] For the last week or so, Joystick Division has been having a pseudo-conversation about the value of story in video games. While I think most of us here put a fairly high value on what games have to say, it’s relatively to consider storytelling so heavily. Nobody questioned the value … Continue reading What is a Videogame?