A Place of Refreshment: A reading of the bathroom scene in Binary Domain

About two-thirds of the way through Binary Domain, the player enters the evil Amada Corporation’s tower of evil. It’s a sleek, modern, generic company headquarters. The player walks by a bathroom and a teammate, Shindo, halts the team’s progress so he can step inside to make use of it. During this time, security attacks the rest … Continue reading A Place of Refreshment: A reading of the bathroom scene in Binary Domain

“If you can read this, LEAVE!!!” Storytelling in Left 4 Dead and Zone One

Post-apocalyptic fiction continually attempts to project itself into the future by resisting endings; each ending becomes instead an opportunity for continuation. Storytelling is the main method by which post-apocalyptic fiction attempts to resist closure, and this method can be traced back to the roots of the genre itself. Mary Shelley’s The Last Man, published in … Continue reading “If you can read this, LEAVE!!!” Storytelling in Left 4 Dead and Zone One